Welcome to Realm Explorers! In this weekly series, we visit a variety of unique worlds created by talented science fiction and fantasy authors. Enjoy your travels! And don't forget to read to the bottom of the post to find out more about each author and see how to purchase the featured book.
Arthur Daigle
Title of book and/or
series:
William Bradshaw, King of the Goblins
Brief summary of the
story:
Desperate
for work, William Bradshaw makes the mistake of accepting a manager position
advertised by the law firm of Cickam, Wedner and Downe. What he learns too late is his job is to
‘manage’ the goblins on the world of Other Place as their king. Will’s goblin followers are short, stupid and
mildly crazy. Setting traps is the
national pastime, and the goblins only obey orders when they feel like it. Will is forced to remain king until he finds
a loophole in the legal contract that keeps him on the job. Forty-seven other kings have done it, so it
can’t be that hard…right?
Will’s
situation gets even worse when he accidentally starts a war with the fashion
obsessed human king, Kervol Ket. Kervol
is going to invade with an army including knights, siege weapons and thousands
of soldiers, any one of them equal to twenty goblins. Worse still, the goblins haven’t won a war in
recorded history, and they have no interest in winning this one, either.
But this
time things are going to be different.
Will is determined to win, backed up by teeming masses of goblins, two
trolls with anger management issues, a foul-tempered magic mirror and an
overachieving fire scepter. It’s going
to take stealth, subterfuge and a seemingly endless supply of exploding
outhouses, but this time the goblins are going to win.
The Kingdom
of the Goblins is easily the messiest, most blighted land on the world of Other
Place. The entire kingdom used to be a
dwarf strip mine, and after many decades it is still recovering. There is only one city and it is in terrible
shape due to storm damage, the ravages of time, goblin graffiti and because the
dwarfs didn’t build it well to begin with.
The ground is laced with tunnels dug during the mining boom and later by
the goblins.
If we were to visit
the Kingdom of the Goblins as tourists, what would you recommend that we see or
do there?
Visit? Tourists?
If you voluntarily came to the Kingdom of the Goblins then I can only
assume your travel agent has an evil sense of humor. You should sue and/or viciously assault him
with a stale loaf of French bread when you get home.
The Kingdom
of the Goblins is home to the largest maze on Other Place, a dubious
distinction as it actually lowers property values in a fifty-mile radius. There are some natural caves incorporated
into the tunnel network, and the land has recovered enough to support young
trees. Visitors to the kingdom rarely
want to see either of these. Instead
they come to hide from the law and dispose of incriminating evidence.
What dangers should
we avoid in the Kingdom of the Goblins?
The goblin residents don’t
typically qualify as dangerous, as a grown man can take on ten and a trained
soldier can fight twenty with a good chance of winning. But goblins know this and set traps for
enemies, one another and the odd insurance salesman. Anyone fool enough to visit the kingdom will
find it filled with covered pits, pie throwers and any number of other
nonlethal but still annoying traps waiting for them. These traps are replaced and reset on an
hourly basis, so a place you just visited without incident could be dangerous
when you come back.
Goblin Chef Brewing up a Batch of Goblin Stew |
The Kingdom of the Goblins is
still recovering from its strip mining days, so animals and edible plants are
rare. This is not a problem for the
goblins, as they can eat nearly anything.
Weeds, bones and old boots are all good food. A local specialty is goblin stew, a wretched
concoction made by cooking down whatever junk the goblins find in the kingdom
or when raiding garbage dumps in nearby human lands. Goblin stew is foul smelling and becomes
dangerously unstable if not eaten within an hour after being cooked. Seriously, don’t eat it.
Typically haphazard weapons and armor:
this goblin is sporting human armor that doesn't fit and is armed with a chair leg.
|
What types of weaponry or fighting styles are common in the Kingdom of the Goblins?
Material
for weapons is hard to come by. The
dwarfs took everything of value before they abandoned the kingdom and let the
goblins have the ruins. Goblins favor
wood, stone and vines because there are no other choices. Most goblins use clubs and wood shields, but
some steal weapons from humans. Goblins
do make rickety catapults, but these are almost as dangerous to the user and
the target.
Goblins
know they are smaller and weaker than their enemies. To get around this they favor overwhelming
numbers, attacking with thirty to one odds or better. They also build traps to incapacitate
enemies, so they can hurt the enemy from far away. Another favorite tactic is to come up through
the tunnels running through the kingdom and hit enemies from surprise. But the most favorite fighting style is to
run away. Goblins have been losing
fights for thousands of years. They’re
used to it and see no shame in fleeing a losing fight.
What types of
vehicles, animals, technology, etc. are used to travel in or to the Kingdom of
the Goblins?
Goblins
travel by walking, or at best riding mining carts downhill. They don’t domesticate animals and are too
small to use stolen riding animals. They
typically travel at night or underground to avoid attracting attention.
What types of plants,
animals, or sentient races might we encounter on Other Place that we don’t see
on Earth?
Other Place
has a variety of races and species not native to Earth. There are dwarfs, elves, ogres, trolls,
dragons, sylphs, harpies, minotaurs, mermaids and a host of other intelligent
beings. Many of these were created by
elves during the Ancient Elf Empire. The
Kingdom of the Goblins is so poor in resources and food that it is avoided by
most of these beings…and because they want nothing to do with the goblins.
What role, if any,
does magic or the supernatural play in the lives of people on the world of Other
Place? If there is magic, please give
some examples of what it involves or how it’s used
Magic is
used on Other Place, but is not common, cheap or reliable. Most magic weapons are made by dwarfs, and
ever since they went corporate the quality of their work has dropped. Assume any magic item you encounter has
severe limitations. These may include
being hard to use, needing time to recharge after heavy use, or the magic item
just doesn’t like you and may try to hurt you.
Magic items are also very expensive.
Many kingdoms have only a few magic items, and these are the possession
of royalty.
Wizards are
few and far between. It takes a lot of
time and money to train a wizard. This
means there are never enough wizards to go around and they charge a lot for
their services (partly to cover their student loans and partly to keep people
away). Rich kingdoms may have five
wizards, while most have none. Even if
you can find a wizard, convince him to help and can afford his fees, you’re
probably better off doing the work yourself.
Some time
ago the goblins stole books on alchemy.
Normally alchemy involves changing lead into gold, which is difficult,
time consuming, expensive and doesn’t work.
But goblin alchemists, called lab rats, don’t bother with that
foolishness. They make bombs, some quite
large. These include camouflaged bombs
built to resemble common object, the most popular being exploding
outhouses. These bombs are not very
stable and hurt goblins as often as the intended target, but as far as the
goblins are concerned that’s an acceptable tradeoff.
Pie Thrower |
Tell us about any sports, games, or activities that are available for entertainment in the Kingdom of the Goblins.
Setting
traps is a sport for goblins. They love
getting the rich and powerful, with political leaders a popular target, but
just as often they catch another goblin with their pie throwers.
Are the days of the week and months of the year the same on the world of Other Place as on Earth? What holidays or special events are celebrated regularly there?
I did not
name the days or months in my story.
Goblins seldom celebrate holidays, but a few are regular events like
National Annoy the King Day and the Great Goblin Yam Cookoff, an event that has
surprisingly not killed anyone since it began.
Is there a particular
religion practiced on the world of Other Place?
Please describe what it involves.
Goblins
seldom practice any religion, although they are generally on good terms with
local religious leaders and don’t set traps in churches and temples. Religions practiced on Other Place include
two human faiths, The Brotherhood of the Righteous and the Servants of the
Cause. Dwarfs aren’t very religious
people since going corporate, but some do follow the Church of the Great
Maker. Dwarf houses of worship include
forges, and holy days often involve making armor, weapons and tools. Elves are also not very religious. Their thinking is that if God loved them they
would still have their empire.
Ironically when they had their empire they weren’t religious, either, as
they thought why worship God when they’d built an empire on their own. Those elves who do worship belong to The
Temple of the Perfect Way.
A Goblin Spy |
Goblins
live in a sort of anarchy. There are no
rules or customs, nor any effort to enforce order. It one goblin wants another one to follow
him, he has to convince that goblin that his idea is going to be fun and not
too dangerous. Once they’re done, everyone
wanders off until another goblin comes up with something new to do. Some goblins lead crude guilds, such as
warriors, builders, diggers and lab rats, but even they have limited influence
over their followers.
Goblins have kings, but they are
always human on the grounds that no goblin is capable of leading. They also have to be humans from Earth, as
the humans of Other Place know better than to take the job. Goblins generally ignore their kings or
irritate them. If they obey a king it’s
because he suggested they do something they want to do. Prior to Will Bradshaw becoming king there
were forty-seven other kings, including King Trevor the Loony and King Richard
the Yeller.
Are there any other unique cultural practices that we should be aware of if we visit the Kingdom of the Goblins?
Has anything in your actual
life inspired the locations, cultures, etc. in your book?
I have a
lifelong love for wilderness and greatly enjoy nature programs. A frequent feature to these programs is the
damage done to our world by unchecked exploitation of our world. Having seen some of this damage first hand in
college, I can say you haven’t seen ugly until you’ve seen a strip mine. I wanted to express this with the land the
goblins live in, a place gutted of all resources and left barren.
What, if any, “hot-button”
or controversial topics do you touch on in your book?
There are
two. The first goes back to the issue of
environmental degradation. Land can be
so devastated that it loses the ability to support life, a practice too common
on our world. The second issue is the
way the little guy gets pushed around.
We’ve all been in that position, pushed around by someone with
power. But for many people on our world
that describes their entire lives. They
are at the bottom of their society from birth and always will be, never having
the opportunities we take for granted.
That’s what goblins are on their world, the lowest of the low, despised,
ignored and forced to live on worthless land.
Author Autobiography:
I was born
and raised in the suburbs of Chicago. I
attended the College of DuPage and the University of Illinois Urbana
Champaign. My work experience includes
water quality testing, fisheries intern, working a summer at the Morton
Arboretum and grading high school tests.
I am an avid gardener of edible and wild plants, and I enjoy drawing. William Bradshaw, King of the Goblins
is my first book. I have a sequel
written but it will take some time to get into print.
Where, and in what
formats, can we purchase your book?
My book is available on Amazon.com here. You can choose
from traditional paperback or an ebook version.
Where can readers
connect with you online?
You have some choices
there. I am available on Facebook. I’m also on GoodReads, where I post blogs when I come up with something to say (usually once or
twice a month).
I hope you all enjoyed the trip to the Kingdom of the Goblins. Questions about the world or the book? Ask them in the comments and the author will get back to you!
Click here to read other posts in the Realm Explorers series.
Please join us again next Monday for a trip to the fantasy world of Faylinn in Realm Explorers Part XXV!
Click here to read other posts in the Realm Explorers series.
Please join us again next Monday for a trip to the fantasy world of Faylinn in Realm Explorers Part XXV!
-Annie Douglass Lima
2 comments:
Love this author's sense of humor AND his whimsical drawings. My youngest son would have LOVED this book as a child, especially the outhouse bomb (it would have given him, ahem, ideas). :)
I think the illustrations are my favorite part! Thanks for sharing this at Booknificent Thursday! Tina
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